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The ONE and ONLY PES 2013 Complaints Thread

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heerenveen123
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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by heerenveen123 » 5 years ago

theLOLguy wrote:What's going to give me some blood pressure issues is scripting. I play ML with Milan in D2 against NPower clubs (weird ik but having an OF, this was my only choice). Anyways, I have prob the Third best team in the league, just looking at overalls (I used PES lineups not AC Milan's). The game just doesn't want me to win some matches. I can be dominating, but my players will just miss the target, get jostled by a slower defender with lower body balance. The AI's responsiveness is ridiculous.

With crosses/corners I know I'm screwed because my players will either watch the ball fly by them or make some weak-hearted attempt of a jump and the AI will pounce. My defenders move away from a striker I see is about to make a run even though I have a man covering the passer. Then by some miracle a midfielder of 68 overall will pull of a pass the Pirlo would be proud of which either (a) confuses the living f*** out of my defenders who would try to get the ball but ends up letting it through their legs; (b) they stand still and watch the ball neatly reach the striker, that they for some reason are always slower than or moved away from. Before you guys point out it being my players' abilities, whenever a frustrating moment like this comes up I pause, compare the stats of the two players (with the knowledge of which ones matter) and my guy will always be better.

Plus it seems that on Top Player the AI will take shots for the express reason of getting the rebound. It's a disgusting way to lose. I can't even play PES for an hour before being annoyed out of my mind anymore. I love the game, but seriously I don't have an issue with losing, I just don't want to feel robbed or cheated.
Yeah, I noticed that in the last game and I'm trying to map out where I'll lose games so I can rest my players. QPR, 5-1. Bobby Zamora was unstoppable (Against Carragher and Coates, resting Agger and Skrtel), but this game came after 3 wins, and a win in Europe so I knew my time was up lol


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Gods own sniper
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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Gods own sniper » 5 years ago

Had a month offline due to broadband issues, first two games back and cheated on both. I see Konami take this really seriously. Pathetic.

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Seabass » 5 years ago

Gods own sniper wrote:Had a month offline due to broadband issues, first two games back and cheated on both. I see Konami take this really seriously. Pathetic.
What console do you plan on, PC?
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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Gods own sniper » 5 years ago

Xbox. I've reported so many but it's like a lottery. You never find out if they've been banned. I feel lucky if my opponent doesn't lag me out. I even give them a glimmer of hope so they don't disconnect. Surely it shouldn't be this way? I take my beatings on the chin yet I'm expected to be cheated when I'm winning. It's totally ruined the whole MLO experience for me this year. I very rarely get cheated on exhib games, it's just MLO, swamped with cheating muppets.

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Navygooner » 5 years ago

Is there a way to download something to have the spanish/portuguese speaking countries yell GOAL rather than the english YA after you score? If not bollocks

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Seabass » 5 years ago

Navygooner wrote:Is there a way to download something to have the spanish/portuguese speaking countries yell GOAL rather than the english YA after you score? If not bollocks
No way to download commentary sorry. Unless you fancy picking up the Spanish version of PES, you'll have to stick with English. I know, I'd like the old way back and having loads of commentary teams from all the various places. Maybe next year. (hmm)
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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Navygooner » 5 years ago

Seabass wrote:
Navygooner wrote:Is there a way to download something to have the spanish/portuguese speaking countries yell GOAL rather than the english YA after you score? If not bollocks
No way to download commentary sorry. Unless you fancy picking up the Spanish version of PES, you'll have to stick with English. I know, I'd like the old way back and having loads of commentary teams from all the various places. Maybe next year. (hmm)
I mean the crowd shouting GOAL!!! Each country sounds a little different...

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by hate-konami » 5 years ago

I hate this game.

In last attack against Spain in WC finals, I got 3 woodworks and 4th strike Casillas saved. *bleeping* idiot "Seabass". *bleeping* Konami...

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by Mike » 5 years ago

Probably not the most inspiring first post I've read on here! (crazy)

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by NKT » 4 years ago

This game is so full of injustice. Sometimes I ask, why play against bunch of AIs, you had been predetermined by its makers not to win.
The referee, keeps getting in the way of the match flow every now and then...calling every move, decent tackles a foul...Yet the AI is free to do worse to me. Every slight touch or nudge is blown into foul...Common Konami wake up...Even when the ball is off the field for a replay, and its obvious it was kicked by AI players, the referee still award a corner kick or throw against me. I understand KONAMI are trying to make the game more competitive than earlier versions, but should it make the face of gaming football an IRREPAIRABLE DISGRACE?
Those two pompous prig-heads of commentators (Jon Champion & Jim Beglin), seem to do more with their mouths than their eyes working...Just the other day I was playing a match in the ML (FL), and after Pavone (My Argentine Striker) had netted a brace, I decided to have him rested in the 65th minute when the match was sure gonna be mine, ahead of bigger matches against tougher opponents, who had been the "anointed favorite" CPU teams! It was laughable and despicable of Jim Beglin, to comment, "I am sure the manager had lost patience with him, he had not been involved in this game at all!" Why? How come he was not involved in the game, yet he netted a brace? Even if there are script written for him to say, those scripts ought to match what's going on field!
Sometime they have much of those source-less chatters, that they don't even notice when I had scored a brilliant goal, only for them to scream "sensational goal" after the AI team had restarted the match and game is now in play...
Another unsightly thing is the bias of the commentator towards me. Never have they called the history of my club or mention anything noteworthy of my club, but always calling history of the AI teams I am playing against...
Why????
Also, the manager of the teams in ML, should be given better lines to deliver to players when they step up boldly, and sometimes talk rudely, in responses to manager's words. Managers line of talks should be expanded to say things more direct to players.

Stupid, bad decisions. I was playing earlier, CPU had a freekick, overhit the pass into box, missed everyone and went out of play. Corner kick!. WTH! (I don't recall that happening in 2011 btw). Please KONAMI, wake up to modern football or close up your gaming company and do something more worthwhile !!!

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Re: The ONE and ONLY PES 2013 Complaints Thread

Post by NKT » 4 years ago

MY PES 2012 REVIEW - ML & MLO







Finally I have some time to do a review of this new version of PES 2012. This time I will be focusing only on the errors of this release.
Personally I think 2012 is the best in graphics and playing dynamics, however 2010 was much more organized and all of their features were perfectioned by the time of its release. Read further for the reasons:

MASTER LEAGUE
1) Menus – Menus are somewhat organized, however there are several flaws that need some work and some improvements to be made:
a) INFORMATION – This should be the 3rd menu from the left, to keep compliance with the MLO menu.
b) EDIT PLAYER NUMBER – This screen should include a “Switch Number” button, so numbers are not changed without really wanting it. By just seeing the numbers for a couple of seconds the game automatically switch their numbers if you stop for a moment. This is not the best approach.
c) STAFF HIRING – There are very few choices offered per option, for example: there is one cheap option, some middle priced ones and some top value. Why not more choices?
• Coaches options could go by experience, by country, by achievement, by offensive style, defensive style, possession, etc. His role in the game could be improved, like giving you a quarterly report (based on their training development) of which players could be good for what other position, this would impulse the “training players for other positions” option. Also suggestions about what type of player your team “needs” if he sees constant fatigue on players of the same position through a season.
• Athletic Trainer – Also their role could be improved, like suggesting you training for each player based on their latest ratings, or letting you know which player from your YOUTH TEAM could improve fast, or could become a good piece on your team in the near future.
• Scouts – Simply FIFA 12 game came with an idea hard to surpass, the schools concept. KONAMI could strive to look for players depending upon different abilities set by ourselves, like: We want a Striker, Physicallity B, Fortitude A, Speed C, etc. The scout would, after some time, give us some options depending on what type of Scout has been hired.
d) TRANSFER WINDOW – When players are placed on transfer / loan, instead of displaying the useless acknowledge message, a simple checkbox on the right side of the player’s name should display as ticked / unticked.
e) ADVANCED SEARCH – Some flaws here:
• Height – The selection here is impractical, selecting by groups of 10 centimeters is not well. The options should move up the minimum height only. For example, I want a tall Defensive Midfielder, or Central Back, anything over 180 meters is good. Usually no one has preferences on whether the results are players between 180 – 190 cmts, or 190 – 200 cmts. This criteria option is more of a problem than a help so I rarely use it.
• Age – Giving groups by 5 it’s the same thing as in height. In this case though, the minimum and maximum should be configured so all the matching results are displayed in one single list, and not split as in now.
f) SQUAD LIST - This list so far is only good for assists and goals, meaning most of my defense and midfielders achievements will not count? This list could be improved by placing an average rating acquired game by game. Or a rating of good/total of passes for each player, or meters ran in ball possession. For the Goalies could be: Number of goals received / Number of saves, Penalties blocked / Penalties saved, etc. All this for ML AND MLO.
g) TRAINING – A total lost of direction in this change, was hard to figure it out how to use this feature, I am not sure I understood it yet, which seems to be all “RANDOM”, instead of “PROGRESSIVE”. Why would I invest in a Athletic Trainer if I am going to be loosing stats randomly? I think PES 2010 had it almost nailed down right, it could be set individually depending on each player’s needs and depending upon our expectation of the player.
h) COMMUNICATION – At the beginning I thought this feature was cool, but after 5 games I had enough of it. I believe it is a cool feature but needs serious polishing:
• Players should want to talk to you after they have not been picked to play after a reasonable amount of games, depending on the player’s rating compared with other players that play in their position. For example: A lower rated player will not want to talk to you at the first game he was not picked. But a high rated player might want to talk to you if he was in good shape and he was not picked. PES 2010 formula was very good at it.
• The conversation options do not make sense. Example: I say I want to keep them fresh and sometimes they don’t like it, sometimes they do. I have no clue on what to expect out of that conversation in that week. Whereas conversations should clarify the situation between managers and players. More answers to select should exist and our players’ reaction to them should be clear.
i) FORWARD TIME – This is a tremendous waste of time in my opinion. Why do I care if Ordaz is in top shape on Mondays if his form is going to change by Friday? Seriously thinking, playing any video game is a waste of time, but with this “day by day” event showing we waste even more. Totally useless.
j) PRE GAME / RECAP ASSESMENT – The first few times I went through this part I though it was awesome, but again, after 5 times it is tiresome. The assessment does not give any clear suggestions, except for a Man Marking vague suggestion. Instead, after each game, the Chairman and fan’s satisfaction table should be shown, with the new rating (good or bad) depending on the last game’s results. Your hired Coach could come up with a clear suggestion also, as showing the opponents weak players and/or a suggested formation. This suggestion setting should be set by us, at will. If this table is shown after each game, then the recap is useless.
k) GAME MISSIONS – This feature should not interfere with which player you pick or which formation, or if we did not get a yellow or red. Rather than this, could be like: If you win: The team gets a bonus. If we don’t get scored: this bonus, or if we win by 2 goals, or by 3, etc.
l) GAME PLAN – Almost a perfect improvement. However there are some flaws:
• The Sweeper (SW) is designed to stay behind all the defense, yet I have a Sweeper going on the attacks. Being a Sweeper should override any attacking configuration I have on that player (ie. CB Overlap, Offensive Stat, etc). But players like Servet Cetin for example, I put him as Sweeper, I DON’T select him to CB Overlap, yet he is in the middle of the field or in the attack, almost every time. This is not good.
• Only 3 sets of strategies to select from? I need way more room!.
• As improvement suggestions, would be, to be able to define what area of the field I want each player to roam. Even though I have leveled the “Position Switch” bar to 0, I find my left winger occasionally on the right side of the field.
f) GAMEPLAY – The AI has lots of improvements, I would have to say that I have enjoyed Coach Mode games due to their AI corrections. The acceleration and slow down realism gives time for creativity on the offense. However the AI scripting still has some errors to be corrected. For example:
• When the opposed Goal is being approached from the sides, and the striking side is 1 on 1 against the goalie, instead of attempting to score it passes the ball to a striker that is more frontally positioned towards the goal but he is way farther from the goal than the passer, and even surrounded by defenders, clearly in a worse situation and with less possibility to score.
• When there is a divided ball and two players run to have possession of it facing one another, one of the players clearly backs off, instead of having both players struggle for the ball and have the script decide by the players’ skill factors like “Ball Control”, “Dribble speed”, “Dribble accuracy” or by their physical factors like “Weight”, “Balance”, “Responsiveness” or simply by their “Attack” vs “Defense” rates. Interesting also would be to have an injured player for an amount of games or weeks as a result of that challenge, on rare occasions off course.
• In several occasions, players kick a 30 or 40 meter shot where the ball moves too fast giving the sensation that the game went fast forward. The Maximum speed of the ball should be reduced to a more realistic one.
• I believe that as part of the “realism” of the sport, referees are designed by KONAMI to make mistakes. This is not such a great idea, I think “Perfection” in the refereeing should be pursued over the “Realism” in this case. Nobody likes to see injustice in real soccer games, why would they like it on the PES ones.
• Sometimes with no reason, players while defending clear the ball when there is no pressure, by this they give the ball possession to the other team. While in reality, a short or safe long pass is performed or even a counter attack.
• On free kicks while on your own side of the field, players still make long shot kicks with no reason, also giving away the ball possession. In these cases, the script should allow players to make short and safe passes. Then again with free kicks, why is it that my goal keeper cant be controlled to stay anywhere safe for the set piece? Rather Konami, don't allow you the option of moving your keeper to safe angle to stop the shot, rather my keeper will remain at, maybe say, the right end of the post, while more than enough room had been opened at the left side up to the middle of the goalpost, such that when the AI hit the ball, it goes no other place than the spaces you were not allowed to control, thus a GOAL...its unfortunate! It should not be....
• When Goalkeeper is punting the ball from the floor when restarting a game, he never makes a short pass, this should depend in part on the Offensive / Defensive Stance of the Strategy.
MLO
1) Menus – The main menus inside Master League are well organized. However there are some things that could be improved.
a) TOURNAMENT MENUS – Inside the Tournaments the menus are reduced for obvious reasons. However there are some menus that should be included.
b) SQUAD LIST – Knowing how many games left per player we have is essential for anyone, so we can know what player to select on any given situation. This way we would be able to keep the majority of our squad available, instead of ending up with 1 or more players with no further minutes to play in the most important stances of the tournament. As said previously,, there should be more stats of your contracted players, stats for goalkeepers, defense, midfield and forwards and their average ratings per game.
c) QUALIFYING PHASE – There seems to be a glitch on the Qualifying phase of the tournaments. Several times I have played 4 games, lets say for example loosing the first two and winning the last two. However in the tournament only one Win is accounted for and I get eliminated. If my best results were accounted for, I should have classified to the knockout phase of the tournament.
This is all I got so far. When I start playing BAL mode I will post with more.

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