[V2] Daymos OPE - Now Works With DP1/DP2!
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Re: [XBOX 360] Daymos OPE: V2
Hi,
New to posting on the forums but a frequent follower.
Great work guys, really appreciate it.
I have a question if that's OK? v1.5 is that included in the download link at the top? Or is this going to be released at a later date? I've downloaded the data but unsure if I need to do anything to separate the two versions.
Apologies if there is a simple answer to this.
New to posting on the forums but a frequent follower.
Great work guys, really appreciate it.
I have a question if that's OK? v1.5 is that included in the download link at the top? Or is this going to be released at a later date? I've downloaded the data but unsure if I need to do anything to separate the two versions.
Apologies if there is a simple answer to this.
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Re: [XBOX 360] Daymos OPE: V2
Sorry, found the already existing topi viewtopic.php?f=57&t=790treb wrote:Hi,
New to posting on the forums but a frequent follower.
Great work guys, really appreciate it.
I have a question if that's OK? v1.5 is that included in the download link at the top? Or is this going to be released at a later date? I've downloaded the data but unsure if I need to do anything to separate the two versions.
Apologies if there is a simple answer to this.
Thanks.
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Re: [XBOX 360] Daymos OPE: V2
Should I have made up names in npower squad because none of them right ?
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Re: [XBOX 360] Daymos OPE: V2
dento77 wrote:Should I have made up names in npower squad because none of them right ?
I had to add fake players to enable me to import the teams.. if you have less than 16 then it wont let you do it..
Also.. these players will be changed in the updates in 2 weeks.
This file was not intended to upset anyone but if everyone reads the 1st page people may understand more.
I have a few people telling me about squads which i appreciate but it means my disclaimer didnt work

Options for everyone..
Just play it..
Just change it manually
Dont play it and wait for the complete update this month
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Re: [XBOX 360] Daymos OPE: V2
is it just me or are player names no different from last file, eg, netherlands players are wrong, blackpool players wrong, wales wrong, not complaining but thought these would have been updated
Re: [XBOX 360] Daymos OPE: V2
Really liking V2 guys, know there's some things that still need to be done, but I really appreciate all the work you've put in.
Looking forward to the next DLC + V3. Keep up the good work.
Looking forward to the next DLC + V3. Keep up the good work.

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Re: [XBOX 360] Daymos OPE: V2
Thanks everyone who has contributed to this amazing option file.
Your work makes this game so much more enjoyable for all Xbox users.
You guys are legendary!
Your work makes this game so much more enjoyable for all Xbox users.
You guys are legendary!
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Re: [XBOX 360] Daymos OPE: V2
chimaira67 wrote:is it just me or are player names no different from last file, eg, netherlands players are wrong, blackpool players wrong, wales wrong, not complaining but thought these would have been updated
Netherland players are now fake..
We would not edit fake players before the konami update our next week.. (why when it will reset everything we edit back to default)
Wales is another situation where Konami will fix this or if the players are fake then we will ficx this after the konami update.
Blackpool is explained in the 1st post..
I say use the file and just wait until the v3 withn a couple of weeks..
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Re: [XBOX 360] Daymos OPE: V2
right you said the transfer not updated ok but the file you have done the squad you have not been doneor not updated robbie savage playing derby county still he not played for them for 3years and every time load its come up v1 not v2 ?
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Re: [XBOX 360] Daymos OPE: V2
right you said the transfer not updated ok but the file you have done the squad you have not been doneor not updated robbie savage playing derby county still he not played for them for 3years and every time load its come up v1 not v2 ?
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Re: [XBOX 360] Daymos OPE: V2
Quick heads up.
I am currently trawling through the International names. It's not as bad as thought, some of the fake names are correct already, so will have that all updated by end of day.
I will then add some young players to the Prem teams, some have a few, some don't, so will do stuff like add Wotton to Man Utd etc...
Then it's a case of tackling the NPower and Bundesliga, this will take a bit more time. I have a few very good websites I use as reference, so will do it as quickly as possible. I will get squads 100% up-to-date, add players where needed and the end game plan is to have NO FAKES or DUPLICATES by the time I have finished editing.
I am also going to add 2 teams into Other Leagues. One will be Anzhi Machakala (spelling?) over OPE and the other I have yet to decide, maybe someone like BATE. These sides won't have correct emblems or sponsors etc... I'll just do the kits and put the proper players in.
Also, to the people saying a few German teams have 'bundesliga' emblem as a badge, this is due to the fact there are not enough emblem slots to give all NPower and Bundesliga sides correct badge. I have defaulted mine back to the badges Konami gave those sides, so at least the Bundesliga badge don't show up.
Anyway, back to my editing
I am currently trawling through the International names. It's not as bad as thought, some of the fake names are correct already, so will have that all updated by end of day.
I will then add some young players to the Prem teams, some have a few, some don't, so will do stuff like add Wotton to Man Utd etc...
Then it's a case of tackling the NPower and Bundesliga, this will take a bit more time. I have a few very good websites I use as reference, so will do it as quickly as possible. I will get squads 100% up-to-date, add players where needed and the end game plan is to have NO FAKES or DUPLICATES by the time I have finished editing.
I am also going to add 2 teams into Other Leagues. One will be Anzhi Machakala (spelling?) over OPE and the other I have yet to decide, maybe someone like BATE. These sides won't have correct emblems or sponsors etc... I'll just do the kits and put the proper players in.
Also, to the people saying a few German teams have 'bundesliga' emblem as a badge, this is due to the fact there are not enough emblem slots to give all NPower and Bundesliga sides correct badge. I have defaulted mine back to the badges Konami gave those sides, so at least the Bundesliga badge don't show up.
Anyway, back to my editing

Re: [XBOX 360] Daymos OPE: V2
Stu, a word of warning: DP2 will probably erase all your work, so it may be a good idea to wait until DP2 is released before you start making new players.
I am planning to make youngsters that are missing (for eg, Yennaris and Gnabry at Arsenal) after DP2. I don't want to waste my time this week making players that could ultimately be deleted with next Thursday's DLC.
I am planning to make youngsters that are missing (for eg, Yennaris and Gnabry at Arsenal) after DP2. I don't want to waste my time this week making players that could ultimately be deleted with next Thursday's DLC.
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Re: [XBOX 360] Daymos OPE: V2
OPE:
Cheers mate, but I am not downloading any data packs. I felt it affected the game last year and for a few new boots, it's not worth it.
So, what I will do, is once I have edited everything to how I want it, I can make the file available to thos who either don't use DLC or can't access XBox Live, meaning it will be the most up-to-date offline version.
Cheers mate, but I am not downloading any data packs. I felt it affected the game last year and for a few new boots, it's not worth it.
So, what I will do, is once I have edited everything to how I want it, I can make the file available to thos who either don't use DLC or can't access XBox Live, meaning it will be the most up-to-date offline version.
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Re: [XBOX 360] Daymos OPE: V2
Can anyone help please when load the pes 13 up its come up v1 file instead of the v2 file is this right ?
Last edited by dento77 on Tue Oct 02, 2012 12:20 pm, edited 1 time in total.
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